Set up general properties for a freehand object

Use the General tab of the Freehand Properties dialog box to set up how a freehand object looks.

To set up general properties for a freehand object

  1. In the Graphics Display editor, double-click the freehand object to open its Properties dialog box.
  2. On the General tab, specify the object appearance.

    Tip:

    Freehand objects have no edit mode.

See also

Create a freehand object

Options on the General tab of the Freehand Properties dialog box