Set up general properties for a freehand object
Use the General tab of the Freehand Properties dialog box to set up how a freehand object looks.
To set up general properties for a freehand object
- In the Graphics Display editor, double-click the freehand object to open its Properties dialog box.
- On the General tab, specify the object appearance.
Tip: |
Freehand objects have no edit mode. |
See also
Create a freehand object
Options on the General tab of the Freehand Properties dialog box